Bless.gs 707 Posted May 12, 2016 We have updated Party experience allocation system. To receive additional bonus experience all members in a party should have different character classes:- Bronze: 3 classes and 110% experience for each- Silver: 4 classes and 120% experience for each-Gold: 5 classes and 130% experience for eachBundle with DK DW ELF is no longer the only relevant combination. Bonus party can be created by any character classes, for example MG DL DK – it’s already a Bronze party. It means, that all classes now will be equally demanded. Guild Buff has been improved, now the buff allocation between members looks as follows: GM – 100%, AGM – 80%, BM – 60%, Members – 40%. New parameter – Experience Gain, it increases all incoming experience. More information about special guild abilities can be found here. We have adjusted the loot system in order to cope with an immense attack speed of players. It should eradicate the cases when you kill a boss, but do not get a prize. We hope that now we can say farewell to the false bosses. Abnormal Zen piles are also managed, no more Zen bugs. And please, there is no need to shout, we know, White Wizards are next to be fixed. In order to increase performance all unnecessary loot in Blood Castle and Devil Square has been removed. Only Jewels of Chaos, Bless, Soul, Life, Creation and Excellent items can be dropped there. Our green friend Jerridon that restores Harmony options from items is now capable of removing Jewel of Life option from wings. It will useful, if instead of Additional Damage you prefer HP recovery, or vice versa. You can now upgrade Wings of Conqueror and Devil & Angel wings for +14+15 in Goblin Chaos Machine. We are not sure that there will be people brave enough, but nevertheless the possibility of burning the most expensive items in the game is now present. Quote Share this post Link to post Share on other sites