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    • I totally agree with this. In Mega server there are 3 guilds and it makes no sense at this stage of the game to have alliance. We should all be attackers. If we don’t want to be in alliance with other 2 then we should be able to buy in web attacker status for siege.    Its also bad for 3rd guild if 2nd attacker create alliance with twink guild then 3rd strongest guild can get demotivated by this process.    I totally support the idea and hope buying a status of attacker will be implemented soon in Mega and even before this siege.
    • Hello everyone, Edza here once again with an in-depth topic. This time, I want to propose changes and hear other players opinions about the Castle Siege system on the Mega server. We all know Mega is a true PvP server. Most players and characters are fully geared, making PvP battles, events, and, most importantly, Castle Siege the core focus. However, the current Castle Siege system hinders the true PvP experience for all. I propose the following adjustments to improve the system: Disable alliances completely on Mega server Bring back the attacker buy-in feature on the website for Mega server Disable neutral castles on Mega server Consider additional ideas from the community to enhance the PvP experience Explanation of Proposed Changes: 1. Disabling Alliances After two successful defenses, the attacking guild must form an alliance. This means there will be no third attacking guild, leaving some players out. Currently, Mega has three strong guilds competing for the Castle Siege buff. This week is a prime example: 12zen will be defending against the top 1 or 2 prestige guild (depending which place defender takes). Many already expect the outcome—12zen will have max buffs, 10fps will have max (or near max) buffs, and Aurora will fall short in BA but potentially reach max buffs in other events. Some may argue that Aurora just needs to step up and defeat 10fps, but as a member of Aurora, I know this might not be possible. This situation leaves Aurora with no choice but to go AFK and hope 10fps wins. If they don’t? Another week of waiting. This stagnation impacts the liquidity of power buffs, VIPs, and other services. For those who believe guilds that don’t reach max buffs don’t deserve a Siege spot—watching Mega Siege streams proves that all three guilds are worthy contenders. Looking ahead, ensuring that 35+ players aren't excluded from the main event is crucial for maintaining server activity and competitiveness. 2. Bring Back the Buy-In Feature on the Website Previously, there was a "Register Guild for Castle Siege" option for 100 Bon. Bringing this feature back would allow a second and third attacker to always buy in. This change would also give new guilds—those not competing in BA or events—a chance to experience Castle Siege. Additionally, with potential future merges, this feature allows merged guilds from other servers to remain active instead of disbanding due to being locked out of Sieges. With this system, BA and events would no longer be about proving eligibility for Siege but instead about earning a stronger guild buff—exactly as it should be. 3. Disabling Neutral Castles The neutral castle feature introduces an unintended bug known to some players but not openly discussed. In theory, a neutral castle should provide a better chance for any guild to register first and then defend. However, there’s a hidden issue: the defending guild loses the Members Limit debuff, making defense significantly easier than in previous defence. So what’s the point of increasing the debuff percentage while removing the Members Limit debuff? It contradicts the intended balance of the system. Moreover, a neutral castle results in a 6-hour LOT lockdown, further disrupting server gameplay. Conclusion: Make Mega a True PvP Server No alliances—there won't be any real alliances between these three guilds anyway. Any alliance would be a secondary, weak twink guild with no real impact. No LOT2 or LOT3—alliances don’t provide any real benefit in Castle Siege. Bring back the buy-in system—this helps future merged guilds from other servers remain active and ensures three guilds can consistently compete. Disable neutral Sieges—defending without a Members Limit debuff breaks the balance, and a locked LOT disrupts gameplay. Fixing these issues will create a smoother PvP experience, ensuring balanced power buff, VIP liquidity, and sustainable long-term server activity. It will also give future merged guilds a fair chance to participate instead of disbanding due to prestige restrictions.
    • Как говорили про сломанную осаду «все починили»   На самом деле все через пальцем в небо 
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