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    • Sword + shield is NOT always a better option. Dual wielding and sword + shield is a PvP setup, while 2h weapons are a PvE setup (which can also work in PvP, depending on what you're looking for).   2h weapons have always been inferior for strength builds. MU Bless actually made them viable for once. Here's how it works.   2h weapons: if you combine them with any ancient set, you will unlock a huge damage buff (40% for MG, 35% for BK). This comes at a serious trade-off, since wearing an ancient set prevents you from wearing full excellent set. Excellent options are generally favoured in PvP where survivability is a must. You may still use ancient + 2h combination in PvP if you're after more damage, but you'll burn faster.   1h weapons allow you to be more flexible and access more of the excellent options. More defense, more HP, more REF, or just more EDR. And let's not forget the shield skill. Since you're not going to use an ancient set with this setup, you're incentivised to wear a full excellent set. You're sacrificing damage for a much, much greater defense. This is generally better for PvP and has some merit in PvE (surviving boss attacks).   As you can see, we don't need any changes. Let alone buffs to 2h weapons. It's all balanced - you go for damage or you go for defense. It's really your decision to make.
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    • U talk about 2h MG and BK swords only, coz two handed staffs pretty good in pvp. How about BK and MG, 2x "one hand" gives more EDR/%dmg. But for the server's start, 2h swords good too. PvP it's something about high equipment battle. So, anyone try to find best of the best gear for character. And crs, 2x swords better than 1. If u wanna make 2h = 2x 1h it's nonsense, coz 2h cost less in 5-10-20x times than 1x one hand. It can't be good like 2x one hand. Maybe 1.2x than 1x one hand max, no more. 
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